9 Questions to Ask When Building a Mobile App

mobile phone users

“The next big thing” is a phrase that gets tossed around often. Entrepreneurs dream of creating it but often don’t know where to look, so they head down a long, bumpy road that sucks their wallet and their inspiration dry. Of course, failure nearly always precedes success, but it doesn’t hurt to avoid failure when you can.

If you’re embarking on a new mobile app idea, first consider whether you’re a results-oriented or a cause-oriented person. This will help you perfect your approach and, better yet, may prevent you from investing in an idea that’s likely to flop. The cause-method-results path tends to be best; profits are just a result — they may drive entrepreneurship but they’re not something to build off of, so consider your cause first and foremost. Whatever you create must have demand and whatever has demand serves a purpose for its customers.

So how do you identify the purpose of your next mobile app?

1. Is it a Need or a Want?

Imagine you’re an average smartphone user and someone tells you about this app. Would it excite you? Would you want it? Would other people want it? Ideally, they’ll need it, but the next best option is that they simply want it.

So how can you create a want? Look around you. This era is all about the translation of life into digitized form. It’s all about information that makes people’s lives easier. Urbanspoon, Foodspotting, and Yelp do just that. They speed up and simplify your life. How will your app make its users’ lives simpler and speedier?

2. Is it Offering Something that Doesn’t Already Exist?

That’s exactly what Mark Zuckerberg asked the Winklevoss brothers when they told him about the idea of Harvard Connection, and they certainly had an answer. If your basic idea resembles something that’s already out there, you need to be confident your app will offer something its competitor doesn’t. Do you think your interface will blow it out of the water? Is the other app particularly vulnerable in a crucial department, like connectivity or functionality? Can you take advantage of that?

3. How Soon Can You Launch?

Say your app idea is amazing — it’s something people would absolutely love and it’s completely unique. Now what? The biggest mistake you can make is to sit on it. There’s one thing Bill Gates, Mark Zuckerberg, and Elon Musk would all agree on: you must rush to the market to launch your idea or someone else will. It’s a competitive world. Everyone’s trying to innovate. So the sooner you dream it, the sooner you must build it, because someone else is bound to dream and build the same thing tomorrow or the day after.

4. How Will You Build It?

That brings us to the question of complexity. Can you design and develop this app yourself? If not, can you get someone else to do it? And if you get someone else to do it for you, how much can you pay them? Would you look to a simple app creation platform that lets you build and host the app easily or go to a team of custom developers? And what’s the faster approach?

5. Is This the Best You Can Do?

If you’re going to sell something, better to sell it to a hundred people than to ten. How many platforms does your app cater to? An Android app is better than a Galaxy-specific app, so try to maximize your audience as much as possible; don’t make the classic mistake of approaching only a handful. Most of the time, increasing your potential users just takes one simple addition but makes a huge difference in the long run.

6. Can You Survive the Market?

It’s time to consider your competition and your marketing strategy. The idea is there. You can build and launch it soon. Now ask yourself if you have the money and the drive to compete. When you launch a product that hits your rivals where they’re vulnerable, the bigger companies you’re hurting will wage war, rapidly improving their product to maintain their top spot. That’s why it’s paramount to consider how soon you can make the name of your product echo in the market. Can you hire marketing agencies? If you don’t have the money, do you have investors who can do it for you?

7. People Love Your Product Today. Will They Love it Tomorrow?

Your app’s ability to inspire return visits is what will help it dominate the market. Does it hold long-term value for its users? It needs to. Does it encourage consumer loyalty? That’s a must. It should be habit-forming, engrained so much into the mobile lives of your users that they wouldn’t consider switching to a competitor.

8. How Will You Get Results?

Profits require commercialization — particularly ad-hosting. Businesses are biting at the bit to advertise in apps that overlap with their target market, and creating digital ads is far cheaper than print. Whether you use an ad service like Doubleclick or AdMob or go with a custom solution, make sure your ads don’t detract from the user experience. Of course, charging for downloads is another option, but if you’re aiming to mass-distribute it’s best to keep it free.

9. Does Anything Need to be Eliminated?

The secret to making highly usable apps isn’t adding more and more stuff but eliminating as much as possible. You’re probably focused on packing in features now, but your app likely contains some redundancy already. Superfluous features increase your file size and suck up device memory — not a great thing from the user’s perspective. So simplify it.

Conclusion

Approach your next idea with purpose and foresight. The next big thing in mobile is out there, but method and strategy are crucial to its success. Just make sure you get there first.

Phone Photo via Shutterstock

[“source-ndtv”]

Is the Mobile App Already Dead? comScore Says We’re Nearing “Peak App” (INFOGRAPHIC)

Is the Mobile App Market Already Dead? comScore Says We’re Nearing “Peak App” Moment

Barring Facebook, Messenger, Instagram and other hugely successful names, many apps are actually rarely used or even downloaded by mobile device owners. Yet many businesses spend considerable time and resources creating apps to engage customers.

A new study from comScore now says we’re nearing the “Peak App” moment, which suggests businesses should revisit their mobile app strategy.

Highlights of the comScore Report

Astonishingly, the comScore (NASDAQ:SCOR) study reveals 49 percent of smartphone users do not download any apps per month. About 24 percent of users install one or two apps over the same period.

Those who install more than five apps a month are more likely to be males aged between 18 and 44 years old, and they live in cities such as Los Angeles, Miami, San Francisco and Houston.

Interestingly, the comScore report isn’t the only recent study to highlight the declining popularity of mobile apps. Another study by app tracker SensorTower has also revealed an average 20 percent drop in downloads in the U.S.

What This Change in the Mobile App Market Means for Your Business

Declining popularity of mobile apps doesn’t come as a surprise. Think about it. How many apps do you install and actually use on your mobile device?

It’s also a choice that many users are making today because installing too many apps is inconvenient and unnecessary. So if you want to go ahead and build an app, you have to give your customers a very good reason to install it.

Vik Patel, CEO of Detroit-based Future Hosting says, “If we were to ask users to install an app, there would have to be a very good reason. Good reasons include a genuine need for access to on-device features like the camera or accelerometer, or a requirement for graphical capabilities available only to native applications.”

Building an app requires both time and money. It’s therefore important for you to explore all options before making a decision. Does your business really need an app? Is it enough for you to just optimize your website for mobile? Can you instead focus more on engaging customers on social media?

These are some questions that you must answer before making  a decision to invest in creating a mobile app.

At the same time, a mobile app can work really well for your business if you have the right strategy in place. If you are a small store owner, for instance, you can leverage your mobile app to implement loyalty programs or push notifications to drive footfalls.

“The total number of people using your apps and the time they are spending on average, those two combined is how you should measure the potential of an app to generate a lot of revenue down the line,” advises Fabien Pierre-Nicolas, VP of marketing at app analytics firm App Annie.

See more stats on apps from the coomScore report in the infographic below:

Is the Mobile App Market Already Dead? comScore Says We’re Nearing “Peak App” Moment
Download Report and Infographic

Image: comScore

[“source-ndtv”]

Apple Announces Unified ‘TV’ App for Apple TV, iPad, iPhone

Apple Announces Unified 'TV' App for Apple TV, iPad, iPhone

HIGHLIGHTS

  • The new app will be available for free by the end of 2016
  • Siri can be used to jump to a show or channel immediately
  • Human-curated lists will show recommended new shows

Apple’s new MacBook Pros with Touch Bar controllersmight have stolen the show at its Cupertino event today, but there was also a significant update to the company’s TV ecosystem. A new app, simply called TV, will be coming to Apple TV, iPad and iPhone for free later this year, and will unify the content that users buy and subscribe to across multiple services.

The interface might hold clues to what Apple was often rumoured to be working on, though the company was earlier expect to launch its own TVs. With the new app, shows, movies and even live events are sorted and organised within the TV app’s interface. You can use Siri to launch into a video just by its name, or by the name of a channel or service, or even by the name of a sports team. A queue called Up Next will show what you’ve been watching recently, and will automatically sync across devices. Recommendations curated by human agents will also be visible.

Apple also showed off interactive content in a demonstration by Twitter which merged real-time conversations and reactions with content playing live. Twitter will be bringing sports matches, general news and special election coverage to users for free, in partnership with BuzzFeed and Bloomberg, among others. Users can jump into conversations, vote in polls, and experience TV in a whole new way.Services in the US include Hulu, Starz, HBO Go, DirecTV, Dish network, and of course iTunes. Users will be able to rent or buy content within the interface.

In another announcement, Minecraft will be coming to Apple TV. In total there are now over 8,000 apps currently available in the Apple TV app store, including 2,000 games and 1,600 content apps.

Apple also showed off improved iOS functions for Japan, such as detailed transit information in Maps including fares comparison and local signs. CEO Tim Cook pointed out that iOS 10 is now running on 60 percent of compatible Apple devices, whereas the latest version of Android has barely 1 percent penetration and won’t even be available on the majority of Android devices.

Finally, it was reiterated the Apple Watch Nike+ will go on sale tomorrow, with India in the first wave of launch countries. It will be priced at at Rs. 32,900 and Rs. 34,900 for the 38mm and 42mm versions respectively. This variant of the Apple Watch Series 2 integrates the Nike+ Run Club app which features workout guidance, and also has unique Sport Bands and watch faces.

Disclosure: Gadgets 360’s travel and hotel for the event in Cupertino were sponsored by Apple.

[“source-smallbiztrends”]

Facebook Launches Events App for iPhone; Android Version Is ‘Coming Soon’

Facebook Launches Events App for iPhone; Android Version Is 'Coming Soon'

HIGHLIGHTS

  • The app lets you browse for happenings based location or interest
  • Events is a stand-alone spin on a section at Facebook
  • More than 100 million people daily use Facebook’s events section

Facebook on Friday released a mobile app for finding local happenings to enjoy with friends.

The Events app tailored for iPhones (not available in India yet) hit Apple’s App Store, with a version “coming soon” for smartphones powered by Google-backed Androidsoftware, Facebook product manager Aditya Koolwal said in an online post.

Events is a stand-alone spin on a section at the leading online social network that lets people share plans for concerts, poetry slams, plays or other types of events they are interested in attending.

“When you open Events, you can quickly catch up on new events your friends are interested in, recently-announced events by the Pages you like, and updates from events you’re already connected to,” Koolwal said.

More than 100 million people daily use Facebook’s events section to discover activities they can take part in with friends, according to Koolwal.The Events app lets people browse for happenings based on factors such as location or interest, and to explore potential outing options with the help of interactive maps.

Plans made in Events are organised on a calendar and shared back to Facebook friends.

California-based Facebook has been building a family of mobile applications to stay tuned into modern lifestyles in which smartphones are used to quickly connect and share with friends or colleagues.

Facebook has a mobile app for the social network, as well as Messenger and WhatsApp messaging programs that each claim more than a billion users.

Facebook also owns photo and video sharing app Instagram, which reported earlier this year that it topped 500 million users.

Tags: Facebook, Events from Facebook, Facebook Events, Apps
[“Source-Gadgets”]

Facebook Messenger App Adds Data Saver Option to Help You Save Mobile Data

Facebook Messenger App Adds Data Saver Option to Help You Save Mobile Data

HIGHLIGHTS

  • The feature is currently available only on Android
  • Data Saver allows you to manually download images and videos
  • App automatically downloads images and videos on Wi-Fi

Following the lead of many other apps, Facebook’s Messenger app has now been updated to include the data saver options to help users save cellular data. Many browsers have had these options for a while, and recently, companies like Google and Shazam announced several optimisations to their apps to provide improved services in countries where connectivity is an issue.

As of now, the data saver option seems to have been just added to the Android version of the Facebook Messenger. However, as the feature is in a testing phase, we will have to wait and see if it eventually makes way to iOS or not.

The data saver option, as implemented by Facebook Messenger, essentially allows the users to manually download the images and videos that are sent to the users instead of the app downloading them automatically. In order to enable the option, you need to head to the account settings menu of the Messenger app and tap on Data Saver. Then you need to toggle-on the option with the same name. The app also updates you about the estimated mobile data saved from the feature.

When you are connected to a Wi-Fi network, the app will automatically download videos and pictures. The data saver option will help users use their cellular data more effectively and will likely prove to be cost-efficient.Earlier this month, Facebook rolled out option to enable end-to-end encryption on Messenger conversations. This update provides similar user privacy as available on company’s WhatsApp messaging service and was introduced to provide additional privacy to Messenger users. However, unlike WhatsApp, Messenger users are required to manually choose end-to-end encryption for every new conversation.

Tags: Facebook Messenger Data Saver, Messenger App, Cellular Data Saving, Apps, Social, Android
[“Source-Gadgets”]

Govt launches ‘Hawa Badlo’ mobile app to monitor New Delhi’s pollution

A screen grab of  Change the Air website

A screen grab of Change the Air website

New Delhi: The Indian capital, labouring under the label of being the world’s most polluted city, is trying something new to help clean up its air.

A smartphone application that allows citizens to report the presence of construction dust or the burning of leaves and garbage in public parks to authorities was launched on Friday.

The “Hawa Badlo,” or “Change the Air,” app has two versions. One allows citizens to take pictures of likely pollutants. The other allows authorities to investigate and act on valid complaints.

Over the last few years, New Delhi has struggled with ways to handle the pollution, which becomes especially obvious during the colder winter months as the city’s air turns to a grey haze.

The newest measure, the phone app, was launched by the Environmental Pollution (Prevention and Control) Authority, a monitoring group set up on the order of India’s Supreme Court in April.

Over the last decade or so, India, like neighbouring China, has seen pollution spiral as its economy has boomed and it has continued to rely on burning coal to generate electricity. The number of vehicles on the road has skyrocketed, while hundreds of millions of impoverished people still use wood, kerosene or whatever they can grab at the garbage dump to build fires for cooking or keeping warm on winter nights.

Over the last two years, the government has tried a slew of measures to control the air pollution. These include stricter emission norms for cars and a tax on diesel-fueled trucks that enter the city.

The city has also attempted to limit the number of cars on the roads during the winter months, when the air quality is at its worst. The city authorities twice ordered cars with odd and even numbered license plates to ply on alternate days for a period of two weeks each.

[“Source-Gadgets”]

Google I/O 2016: Awareness API, YouTube VR App, and More Announcements

Google I/O 2016: Awareness API, YouTube VR App, and More Announcements

Google I/O 2016: Awareness API, YouTube VR App, and More Announcements
HIGHLIGHTS
Day 2 of Google I/O saw several developer facing announcements.
Few customer facing announcements were also made, like YouTube VR.
Also spotted was the new Google Keyboard with theme support.
Google on Day 2 of its I/O 2016 developer conference had several developer facing announcements, from the new Awareness API, to refreshed APIs for Google Drive apps, a sustained performance mode on Android, and more. There were a few consumer facing announcements as well, such as a showcase of the YouTube VR app for Daydream. Some features that were not installed were also discovered in the meanwhile, including the new Google Keyboard for Android N.

The Awareness API was one of the biggest announcements of Google I/O so far, and will help app makers and smartphone manufacturers a single place to access a variety of signals collected by the device related to location and usage. There are seven signals in total – activity, beacons, headphones, location, places, time, and weather. Google says with the API, the device should see improved battery life due to the conservation of resources.

With the API, apps will get all the processed data from these signals when required, and respond with various actions (examples seen below). Google said there are two APIs within the Awareness API – Fences, where the app performs an action when certain signal conditions are met, and Snapshot, where the app queries for data. With Fences, app can also open just when they are required.

awareness_api_examples_google.jpg
Next up are the new APIs for Google Sheets and Slides, as well as a new Classroom API, both of which are aimed at providing deeper app integrations for users. The updated Sheets API lets app developers send data to Sheets, allow users to edit it, and then bring it back to the app complete with changes. The Slides API, which is not yet ready, will allow for similar functionality, allowing users to create charts using data from another app. As for the new Classroom API, it gives access coursework endpoints, and the ability to access and save data in Google Drive.
The search giant has also unveiled a Sustained Performance API alongside Android Developer Preview 3, meant to give developers the ability to optimise their apps for performance over a long period of time. It is meant for those apps that are kept active over a long period of time.

We come to the new Mobile Payments API, which is aimed at bringing Android Pay-like functionality to mobile websites. The API is meant to store payment information, reported The Next Web, and also identify any new payment information users enter on websites. It works independently of Android Pay, and will provide users the payment information they want next time they visit a website.

The company also showcased the newest version of Google Keyboard (v5.1) which is currently only available for users of the Android N Developer Preview 3, but Android Police confirms it works on older version of Android as well. It can be sideloaded from APK Mirror. The keyboard app gets improved functionality and design, with the biggest feature possibly the expanded theme support, and the presence of a smorgasbord of emojis, including those present in Unicode 9.0.

google_keyboard_5.1_android_police.jpgFinally, we come the new YouTube VR app for the company’s Daydream virtual reality platform. On Thursday, Google showcased the app to attendees, reported 9to5Google, and it appears to be a refined version of the YouTube app for Google Cardboard. The company additionally announced that YouTube creators will have access to the Jump VR cameras it had unveiled last year, as they will be made available at YouTube Spaces in various locations across the world.

The company also added it will be curating Daydream VR apps on Google Play. Speaking to The Verge, Google’s head of VR Clay Bavor said, “So on Daydream apps, on VR apps, we’re going to take a very, very strong stance on quality, on performance, sustained framerate, latency, all that, we want to make sure that we’re representing good VR to our users. And so I think that one of our goals in this announcement next week is to put this out in front of developers, and we have some pretty good instincts in how and where and in what ways we’ll be curating. Performance is a non-starter, it needs to be performant, because if it’s not it won’t be comfortable… But we’re going to be seeking feedback from developers on how to go about this, but I think at a high level the quality bar is super super important to that and we’ll be maintaining that.”

Tags: Android, Awareness API, Classroom, Classroom API, Google, Google IO, Google IO 2016, Google IO 2016 Highlights, Google IO 2016 Latest Updates, Mobiles, Sheets, Sheets API, Slides, Slides API, Sustained Performance API, YouTube VR for Daydream

[“Source-Gadgets”]

Is the Mobile App Already Dead? comScore Says We’re Nearing “Peak App” (INFOGRAPHIC)

Is the Mobile App Market Already Dead? comScore Says We’re Nearing “Peak App” MomentBarring Facebook, Messenger, Instagram and other hugely successful names, many apps are actually rarely used or even downloaded by mobile device owners. Yet many businesses spend considerable time and resources creating apps to engage customers.

A new study from comScore now says we’re nearing the “Peak App” moment, which suggests businesses should revisit their mobile app strategy.

Highlights of the comScore Report

Astonishingly, the comScore (NASDAQ:SCOR) study reveals 49 percent of smartphone users do not download any apps per month. About 24 percent of users install one or two apps over the same period.

Those who install more than five apps a month are more likely to be males aged between 18 and 44 years old, and they live in cities such as Los Angeles, Miami, San Francisco and Houston.

Interestingly, the comScore report isn’t the only recent study to highlight the declining popularity of mobile apps. Another study by app tracker SensorTower has also revealed an average 20 percent drop in downloads in the U.S.

What This Change in the Mobile App Market Means for Your Business

Declining popularity of mobile apps doesn’t come as a surprise. Think about it. How many apps do you install and actually use on your mobile device?

It’s also a choice that many users are making today because installing too many apps is inconvenient and unnecessary. So if you want to go ahead and build an app, you have to give your customers a very good reason to install it.

Vik Patel, CEO of Detroit-based Future Hosting says, “If we were to ask users to install an app, there would have to be a very good reason. Good reasons include a genuine need for access to on-device features like the camera or accelerometer, or a requirement for graphical capabilities available only to native applications.”

Building an app requires both time and money. It’s therefore important for you to explore all options before making a decision. Does your business really need an app? Is it enough for you to just optimize your website for mobile? Can you instead focus more on engaging customers on social media?

These are some questions that you must answer before making  a decision to invest in creating a mobile app.

At the same time, a mobile app can work really well for your business if you have the right strategy in place. If you are a small store owner, for instance, you can leverage your mobile app to implement loyalty programs or push notifications to drive footfalls.

“The total number of people using your apps and the time they are spending on average, those two combined is how you should measure the potential of an app to generate a lot of revenue down the line,”advises Fabien Pierre-Nicolas, VP of marketing at app analytics firm App Annie.

See more stats on apps from the coomScore report in the infographic below:

Is the Mobile App Market Already Dead? comScore Says We’re Nearing “Peak App” Moment
Download Report and Infographic

[“source-smallbiztrends”]

Pokemon Politics as Israelis, Palestinians Get in on the App

Pokemon Politics as Israelis, Palestinians Get in on the App

Israelis and Palestinians are increasingly being caught up in the Pokemon craze sweeping the planet but, like many things in the region, it has quickly turned political.

The Israeli military and president have jumped on the popularity of the Pokemon Go game, while Palestinians have used it to highlight their lack of movement.

Since its release last week, the smartphone game has been winning legions of fans around the world, downloaded millions of times and topping the rankings at official online shops.

The free app, based on a Nintendo title that debuted 20 years ago, has been adapted to the mobile internet age to overlay play on the real world.

The game uses GPS and mapping capabilities in mobile phones to let players roam the real world to hunt cartoon monsters.

(Also see:  How to Download Pokemon Go APK, Install, and Play on Android)

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Roy Latke, managing editor of the Hebrew version of tech website Geektime, said despite the app not being officially released in Israel, it has become a huge hit – with widely publicised ways of cheating the system to download it.

“Everyone is playing it,” he said, adding that in tech-savvy Tel Aviv, like in other cities, what he dubbed Pokemon “zombies” can be seen wandering with eyes riveted to smartphone screens.

The Israeli navy shared an image of its forces capturing a Pokemon at sea, with the caption “There are some Pokemon that only we can get to.”

President Reuven Rivlin shared a picture of a cat-like Pokemon in his meeting room where he has greeted world leaders.

“Someone call security,” the caption read.

Palestinians have been using the app to make political points about Israel’s occupation.

One post widely shared on Twitter showed Pikachu, the most famous Pokemon, emerging from the rubble of a house in Gaza destroyed during war with Israel.

Another post shared by a Palestinian from Hebron in the occupied West Bank referenced Israeli settlements, which most Palestinians are forbidden from entering.

“There is a Pokemon down the street in the settlement… how the hell am I going to catch it?” he wrote.

Tags: Apps, Gaming, Internet, Nintendo, Pokemon, Pokemon Go

 

[“Source-Gadgets”]

Pokemon Go’s Unofficial Chat App Is Struggling to Keep Up With Massive Load

Pokemon Go's Unofficial Chat App Is Struggling to Keep Up With Massive Load

HIGHLIGHTS

  • GoChat helps finding nearby PokeStops and Pokemon
  • The app lets you send direct messages to other players in game
  • GoChat for Pokemon Go works as a cross-platform app

Pokemon Go has been a runaway success and no matter where you go, you will find people playing the game and trying to catch ’em all. One feature that has been missing from Pokemon Go is in-game chat. There is no way for people to talk to each other by sending messages or posting in bulletin boards.

GoChat for Android and iOS aims to solve this precise problem by allowing Pokemon Trainers to talk to each other. It helps people devise game tactics, talk to gym leaders, and inform people about the exact whereabouts of various Pokemon and PokeStops. Just like the game, the chat is location-based and allows you to only read the posts that are around your area and asks you to get closer to the area in case you are too far in order to read the posts.

(Also See:  How to Play Pokemon Go in India? Here’s Everything You Need to Know)

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The GoChat messaging service also allows you to create your own profile and add friends to it. You can also send direct messages to Gym trainers or other friends that you have added to the profile.

The app is currently available on iOS as well as Android and works as a cross-platform app that allows you to message someone irrespective of the platform both GoChat is being used on.

The messaging app is just one of the several unofficial companion apps Pokemon Go has given birth to, apps that are trying to bask-in some of the glory that the game is getting around the world.

(Also See: Pokemon Go Is Responsible for These Real Life Weird and Scary Things)

Even though Pokemon is only available officially in three countries, according to analytics firm SimilarWeb, the game has found itself on more devices than Tinder.

Coming back to GoChat, the app was created by first-time developer Jonathan Zarra. Speaking to The Verge, Zarra said the app already has nearly a million users within five days of launch, and its servers are getting nearly 600 requests per second. The app is also amongst the top searched apps on the App Store, and amongst the top most downloaded apps.

Zarra admits GoChat, which was launched on July 4 just before Pokemon Go, is struggling to handle the massive load – leading to frequent crashes and new users being unable to register for the service. He’s looking to upgrade the back-end of the app, and The Verge cites Zarra’s contractor to say the new servers will cost roughly $4,000(around Rs. 2,68,000 rupees). Zarra says he has no intention of bringing ads to the app, making breaking even an unrealistic goal.

GoChat’s developer refused to say how much he’s spent on the app so far, but added that monetising the app may invite litigation from the Pokemon Company. Zarra said he is speaking with investors on how to keep the app solvent.

Tags: Android, Apps, Gaming, GoChat, iOS, Niantec, Nintendo, Pokemon, Pokemon Go, Social

 

[“Source-Gadgets”]